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10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Fixed

[macOS] Crash on __pthread_kill when Exporting a Package while another ...

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May 20, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.3f1

Reproduction steps:1. Open the attached “ReproProj” project2. Go to Assets > Export Package3. Select all Assets4. Press the Expor... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

0
votes
Fixed

Edits to blackboard asset re-centers the graph

Package: Unity Behavior

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Aug 06, 2025

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Version/s: 1.0.12

Steps to reproduce: Create a blackboard asset (let's call it "My Blackboard") [Assets > Create > Behavior > Blackboard] Cre... Read more

0
votes
Fixed

Field names under "Anchors" in the RectTransform Component don't get foc...

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Apr 30, 2024

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Version/s: 2021.3.36f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b16, 7000.0.0a1

Reproduction steps:1. Open the “InspectorInconsistency.zip” project2. Open the “SampleScene”3. Select the “Image” GameObject in the ... Read more

0
votes
Active

Control Scheme name field has no character limit, causing “Add Control S...

Package: Input System

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Oct 15, 2025

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Version/s: 1.15.0

Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select “Input System Package”4. Press on “All Contro... Read more

0
votes
Fixed

Project fails to open with the command line argument "-profiler-enable" ...

Profiling

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Nov 27, 2020

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Version/s: 2021.1.0a1, 2021.1.0a8

The project fails to open on adding command -profiler-enable for project advanced settings in HUB and the Unity Crash Logo appears. ... Read more

0
votes
Fixed

Animator.velocity spikes when blending animations with different length ...

Animation

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Jan 20, 2016

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Version/s: 5.3.1p3

How to reproduce:1. Open the attached project2. Open and play Scene3. Move the character with arrow keys to one direction4. Stop and... Read more

0
votes
Fixed

Prefab TextMeshPro Text overrides reappear when they are reverted indivi...

Package: TextMeshPro

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Mar 11, 2020

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Version/s: 3.0.0-preview.7

Reproduction steps:1. Open user's attached project "TextMeshProBug" and scene "Sample scene"2. In the Hierarchy, select "CanvasTestP... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

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