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[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more
[macOS] Crash on __pthread_kill when Exporting a Package while another ...
Reproduction steps:1. Open the attached “ReproProj” project2. Go to Assets > Export Package3. Select all Assets4. Press the Expor... Read more
WebCamTexture is always vertically mirrored on Metal iOS builds
WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more
Edits to blackboard asset re-centers the graph
Steps to reproduce: Create a blackboard asset (let's call it "My Blackboard") [Assets > Create > Behavior > Blackboard] Cre... Read more
Field names under "Anchors" in the RectTransform Component don't get foc...
Reproduction steps:1. Open the “InspectorInconsistency.zip” project2. Open the “SampleScene”3. Select the “Image” GameObject in the ... Read more
Control Scheme name field has no character limit, causing “Add Control S...
Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select “Input System Package”4. Press on “All Contro... Read more
Project fails to open with the command line argument "-profiler-enable" ...
The project fails to open on adding command -profiler-enable for project advanced settings in HUB and the Unity Crash Logo appears. ... Read more
Animator.velocity spikes when blending animations with different length ...
How to reproduce:1. Open the attached project2. Open and play Scene3. Move the character with arrow keys to one direction4. Stop and... Read more
Prefab TextMeshPro Text overrides reappear when they are reverted indivi...
Reproduction steps:1. Open user's attached project "TextMeshProBug" and scene "Sample scene"2. In the Hierarchy, select "CanvasTestP... Read more
PhysicMaterials missing from Standard Assets
Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code