Search Issue Tracker
Fixed in 1.3.0
Votes
0
Found in [Package]
1.1.0-pre.5
Issue ID
1364017
Regression
Yes
[Input System] New Input system registering Active Touches when app loses focus
How to reproduce:
1. Open the attached project "2020.3.4f1-1.1pre6.zip"
2. Select Android platform and press "Build And Run"
3. When the app loads on the device, press on the device screen
4. Switch to another app to make the current app lose focus
5. Return to the installed app
Expected result: No new log files are printed on the screen
Actual result: New log files are printed on the screen without interacting
Reproducible with: 1.1.0-pre.5 (2019.4.30f1, 2020.3.18f1, 2021.1.20f1, 2021.2.0b11, 2022.1.0a9), 1.1.1 (2019.4.30f1, 2020.3.18f1, 2021.1.20f1, 2021.2.0b11, 2022.1.0a9)
Not reproducible with: 1.1.0-preview.3 (2019.4.30f1, 2020.3.18f1, 2021.1.20f1)
Notes:
- Does not reproduce if there was no interaction with the screen before the app loses focus
- The issue stops when pressing on the screen while the app is opened
- When using package version 1.1.0-pre.5, the issue only reproduces when touching the screen and pausing the app at the same time (pressing the power button or switching app)
- Also reproducible on iOS and Standalone
- Can be reproduced in Editor by entering Play mode and simulating screen touch (in the Menu bar, go to Window > Analysis > InputDebugger > Options > SimulateTouchInputFromMauseOrPen)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 1.3.0):
Fixed in: 1.3.0