Search Issue Tracker
Text in Connect window is too small and very hard to read
See ElvisAlistar text in Organisation: http://i.imgur.com/dvlwEQ7.png Read more
Lighting artifacts appear in shadowy areas when using specific Shadow se...
How to reproduce:1. Open the attached “IN-88302” project2. Open the “Test_LightIssueUnity6_1” Scene3. In the Assets/Scenes folder se... Read more
“NullReferenceException” error thrown when deleting “Deployment Definiti...
Steps to reproduce:1. Create new Unity project2. Install Polybrush and Services Tooling packages via Package Manager3. Right-click i... Read more
SpriteShapeRenderer overrides stencil settings when a custom shader is u...
How to reproduce:1. Open the “IN-109833_SpriteShapeRenderer“ project2. Open the “SampleScene”3. Go to Window > Analysis > Fram... Read more
[HDRP] metal warning when building player - ProbeVolumeSamplingDebug
Repro: 1) Build an empty HDRP project on mac Result: There will be a metal error noting about a potentially unused variable ProbeVol... Read more
When an Image component on a Scroll View contents is disabled scrolling ...
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open and play the "TestScene" scene3. Scroll trough the elements us... Read more
NullReferenceException' is thrown on compilation when 'EditorStyles.fold...
Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more
[UWP] Hiding UI panel crashes player - Assertion failed: vector subscrip...
Steps to reproduce:1. Open attached project "866141.zip"2. Build "TestScene" for Windows Store Universal 10 SDK3. Open built VS solu... Read more
Sprite tag reverts to 'blank' rather than None when selecting "Remove un...
1. import sprite and set to single mode2. In packing tag create a new tag and hit enter: the new tag is visible3. Now select "remove... Read more
An Empty List Is Incorrectly Returned for Material Variant When Using Ma...
Reproduction steps:1. Create the project with any template2. Import the “BugRepro” package3. Open the “Assets/Test/Test.unity” Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off