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Fixed
Votes
0
Found in
6000.1.0b5
6000.2.0a2
Issue ID
UUM-96297
Regression
Yes
Leak Detected: 'Persistent allocates 2 allocations' log on new project creation
*Steps to reproduce:*
# Create and open a new project using (HDRP, URP, XR)
# Enter Play mode
# Observe the Console Window
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*Actual results:* "Leak Detected: Persistent allocates 2 individual allocations. To find out more please enable 'Preferences > Jobs > Leak Detection Level > Enabled With Stack Trace' and reproduce the leak again"
*Expected results:* There is no Leak detected log in the Console (i.e The Console is blank)
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*Reproducible with versions:* 6000.1.0b5, 6000.2.0a2
*Not reproducible with versions:* 2022.3.57f1, 6000.0.37f1, 6000.1.0b4
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*Tested on (OS):* Ubuntu 22, Windows 11
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*Notes:*
* Leak detects on all domain reloads;
* Not reproducible with 2D/3D built-in
Stack trace gotten from Win 11:
{code:java}
0x00007ff9cce486de (Unity) StackWalker::ShowCallstack
0x00007ff9cce58479 (Unity) PlatformStacktrace::GetStacktrace
0x00007ff9ce0c363e (Unity) Stacktrace::GetStacktrace
0x00007ff9ce6671ff (Unity) DebugStringToFile
0x00007ff9cc5da3f1 (Unity) LeakDetection::CheckForLeaks
0x00007ff9cc001f07 (Unity) CallbackArray::Invoke
0x00007ff9ccd138c3 (Unity) UnloadDomain
0x00007ff9ccd383b3 (Unity) MonoManager::CreateAndSetChildDomain
0x00007ff9ccd370d4 (Unity) MonoManager::BeginReloadAssembly
0x00007ff9ccd408cc (Unity) MonoManager::ReloadAssembly
0x00007ff9cdf7206c (Unity) Internal_ADB_Only_ReloadAllUsedAssemblies
0x00007ff9ce29ee32 (Unity) DomainReloadIfAllowed
0x00007ff9ce2b6ec3 (Unity) RefreshInternalV2
0x00007ff9ce2c0eb1 (Unity) StopAssetImportingV2Internal
0x00007ff9cdf376b7 (Unity) EditorSceneManager::RestoreSceneBackups
0x00007ff9cdadf3b4 (Unity) PlayerLoopController::EnterPlayMode
0x00007ff9cdae1123 (Unity) PlayerLoopController::SetIsPlaying
0x00007ff9cdadc3e8 (Unity) Application::TickTimer
0x00007ff9ce0c8a9b (Unity) MainMessageLoop
0x00007ff9ce0cfa0a (Unity) UnityMain
0x00007ff7d3d02f2a (Unity) __scrt_common_main_seh
0x00007ffac9ad259d (KERNEL32) BaseThreadInitThunk
0x00007ffacb82af38 (ntdll) RtlUserThreadStar
{code}
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Resolution Note:
Fixed by another internal issue: UUM-95802: Leak detected when entering playmode in all empty core templates