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Fixed in Unity 4.6.5

Votes

0

Found in

4.6.2f1

Issue ID

681197

Regression

No

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

-

-

Priority: 3Not yet prioritized for a release

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Severity: 2Core functionality majorly impacted

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3

To reproduce:

1) Download and open project
2) Build and run for iOS on metal compatible device
3) Notice that the webcamtexture image is mirrored
4) Rebuild with GLES3 graphics api, notice that the image is correct

Reproduced on 4.6.4f1 and 4.6.2p2 using iPad Air (8.1.1)

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