Search Issue Tracker
Fixed in 4.6.5
Votes
0
Found in
4.6.2f1
Issue ID
681197
Regression
No
WebCamTexture is always vertically mirrored on Metal iOS builds
WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3
To reproduce:
1) Download and open project
2) Build and run for iOS on metal compatible device
3) Notice that the webcamtexture image is mirrored
4) Rebuild with GLES3 graphics api, notice that the image is correct
Reproduced on 4.6.4f1 and 4.6.2p2 using iPad Air (8.1.1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit
Add comment