Search Issue Tracker
Not Reproducible
Votes
0
Found in
6000.1.0b3
Issue ID
UUM-93712
Regression
No
Build Profile gets a name "_asset" during its creation
Steps to reproduce:
- Create a new project
- Go to "File" ->"Build Profiles"
- Select some platform from the list and click "Add Build Profile"
- In the "Name" field add a few spaces and click the "Add Build Profile" button
- Observe the result
Actual results: Build profile becomes named "_asset". A screenshot has been added to the "Attachments" section.
Expected results: The default name should be displayed if space is not allowed.
Reproducible with versions: 6000.1.0a10, 6000.1.0b3.
Not reproducible with versions:
- 6000.0.35f1, 6000.1.0a9 as the "Name" field is not displayed in the build window.
- 2022.3.56f1 as the window has an old UI.
Can’t test with versions:
Tested on (OS): Apple M1 Max - Sequoia 15.1.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Video does not play in macOS build when built app is placed in a path with a space in it on a specific project
- Crash on AuxWindowManager::OnGotFocus when trying to maximize a tab while Visual Effect Graph window is open
- “NullReferenceException: Object reference not set to an instance of an object” error is thrown when
- [Metal] Game freezes after command buffer Timeout error
- Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
Resolution Note:
Verified does not repro in 6000.3.0a1 - was fixed in another PR for renaming profiles