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SystemInfo.supportsAudio does not work if Unity is started with disabled...
Steps to reproduce:1. On Windows, got to Sound -> Playback and disable all audio devices2. Open attached project3. Play the scene... Read more
[WebGL] SystemInfo.supportsAudio always returns true on WebGL
Steps to reproduce:1. Open user attached project2. Build & Run to WebGL3. Observe that "Device found" is always returned Expecte... Read more
Scene can't be loaded after renaming the folder it's in and reopening th...
Repro steps:1. Open QA attached project "repro_1066714"2. In the Project Window rename the folder "Scenes" to whatever3. Close and r... Read more
[Sprite Atlas] Unity crashes on MonoStringNew when entering Play Mode af...
Repro steps:1. Open user attached project2. Enter Play Mode3. Close and reopen the project4. Enter Play Mode Expected: Unity enters ... Read more
First asynchronous call is returned immediately when using Async Await
Reproduced on:1. Download "AsyncAwaitTest-master.zip" project and open in Unity2. Enter Play mode Expected: "1 2 3 4 5" is printed i... Read more
Network Spawned objects are not UnSpawned on the client side
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Launch build4. Host a server5. Enter playmode ... Read more
[PLM] Disc Area Light does not affect Light Probes with CPU PLM
Steps to reproduce: 1. Download the attached project and open the SampleScene2. Navigate to the Lighting Settings and make sure that... Read more
[.NET 4.x][IL2CPP] MultiCastDelegate is leaking memory in Built projects
To reproduce: 1. Download attached project "LeakTestCase.zip" and open in Unity2. Open "SampleScene" scene3. Set Scripting Runtime V... Read more
[Reflection probes] Reflections are inconsistent between Editor, Mac Sta...
To reproduce:1. Open the "[Use Cases] Reflection Probes" project from collab;2. Open "Corridor" scene;3. Build and run for Mac Stand... Read more
Unity freezes when undoing a revert prefab instance
Introduced between 2018.4 and 2018.1. Not tested with New Prefanbs (2018.3 alpha 6 or above) yet. Repro steps:1. Open QA attached pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened