Search Issue Tracker
Fixed in 13.1.2
Fixed in 13.x.x
Votes
0
Found in [Package]
12.0.0
Issue ID
1353885
Regression
No
[URP] Builtin to URP Render Pipeline Converter freezes the Editor when Converting Rendering Settings
How to reproduce:
1. Create a new 3D Template project
2. Open the Package manager and Import URP
3. Click Rendering -> Render Pipeline Converter -> switch to 'Built-in to URP'
4. Press the Initialize Converters button
5. Press the Convert Assets button
Expected results: Builtin rendering settings are converted into Renderer Assets
Actual results: Editor freezes as soon as the Convert Assets button is pressed
Reproducible with: 2021.2.0b3(12.0.0), 2021.2.0b6(12.0.0), 2022.1.0a4(12.0.0)
Could not test with: 2019.4.29f1, 2020.3.15f1, 2021.1.16f1, 2021.2.0b2(Rendering Settings Converter was not yet available)
Notes:
1. Issue occurs on macOS 11.4 and Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Resolution Note (fix version 13.1.2):
Fixed in URP 13.1.2 which is available in Unity 2022.1.0b1