Search Issue Tracker
Duplicate
Duplicate in 2021.2.X
Votes
0
Found in
2021.2.0b1
2021.2.0b6
2022.1
Issue ID
1355156
Regression
Yes
Crash on stopping debugging
How to reproduce:
1. Open attached Unity project
2. Open attached script
3. Add some breakpoints and start debugging (left mouse button triggers break point)
4. Stop debugging
5. Observe crash
Expected result: Debugging is stopped, Editor shouldn't crash
Actual result: Editor crashes
Reproduced with: 2022.1.0a4, 2021.2.0b6, 2021.2.0b3.
Didn't reproduce with: 2020.15f2, 2019.4.29f1, 2021.2.0b1, 2021.2.0a1.
Notes:
When debugging build, it still crashes editor, build works as expected.
Not reproducible on Windows.
On macOS, it's reproducible on both Visual Studio and Visual Studio Code.
Comments (1)
-
castor76
Nov 12, 2021 00:21
Still happening with 2021.2.1f1. Making it really difficult to work with.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project
This is a duplicate of issue #1354671