Search Issue Tracker
AudioSettings.Reset() causes incorrect behavior when switching Audio Dev...
This bug has two parts to it that are both related to switching audio devices Note: it requires a computer setup with 7.1 and Stereo... Read more
[Metal] Stuttering happens when switch graphics API to automatic for Old...
Reproduction step:1. Download and open attached project2. Make sure that the graphics option "Auto Graphics API for Mac" is checked.... Read more
[Packman][UI] Updated project which has UI doesn't import packages
How to reproduce:1. Get project from from Collab ([Mobile] Touch Input & Keyboards) or download provided one2. Notice it has a s... Read more
[RectTransform] Undoing move of some rect transforms doesn't return them...
Steps to reproduce: 1. Open attached project2. Open scene Menu 3D3. In hierarchy, select Canvas>MainMenu>Window>Newgame4. I... Read more
[Windows 10] Ctrl+LShift+B shortcut to open Build Settings doesn't work ...
Steps to reproduce:1) Download attached project and open in Unity2) In the Project window, go to Assets >> Scenes folderNote t... Read more
Unity crashes on a project with unsafe ECS code when unpausing play mode
How to reproduce:1. Open the user's project2. Enter play mode3. Unpause play mode Expected result: Editor keeps workingActual result... Read more
[IL2CPP] AnalyticsEventType attribute is serialized despite having a Jso...
Reproduction steps:1. Open the attached project.2. Open the "SampleScene" scene and play it.3. Press the "Serialize" button.4. Notic... Read more
Crash on GetOutermostPrefabInstanceRoot while in playmode and selecting ...
Might have logged this before but could not find it. When clicking in the editor window Unity Crashes. Steps to reproduce- Open atta... Read more
[Android] Graphics artifacts are seen when using Graphics.DrawMeshInstan...
To reproduce:1. Build and Run user's attached project for Android2. While on mobile device, use provided controls to navigate around... Read more
[Android][UI] After typing two or more emojis, UI Input field doesn't up...
How to reproduce:1. Open the attached project2. Build and run keyboard-type scene3. Click on Input field (where Default is written)4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used