Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.0.0-preview.14
Issue ID
1348318
Regression
No
[UI Toolkit] ProgressBar is not shown when in Game View
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. In the Game View, Inspect the UI Toolkit's progress bar
Expected result: Progress bar reacts to value changes and looks the same as in the UI Toolkit window
Actual result: Progress bar doesn't react to value changes, has its background as transparent, and is misaligned
Reproducible with: 1.0.0-preview.14 (2021.1.15f1)
Not reproducible with: 2021.2.0a5, 2021.2.0b5, 2022.1.0a3
Couldn't test with: 2019.4.29f1 (UI Toolkit is not available), 2020.3.15f1, 2021.2.0a4 (Progress Bar is not available in the standard Visual Elements library)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
Resolution Note:
Fixed in Unity 2021.2.0a5 and above