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Unable to find style warings when viewing Editor settings with perforce ...
Steps to reproduce: 1. Create new project2. Open editor settings3. Set version control to Perforce4. Notice that instead of saying D... Read more
[Terrain] Add layer button becomes unusable when "Add Terrain Layer" win...
Add layer button becomes unusable when "Add Terrain Layer" window shrinks horizontally Steps to Repro:1. Open attached or create a n... Read more
On project load, Unity Editor calls additional InitializeOnLoad events t...
To reproduce: 1. Download attached project "Bolt.Unity.Debug46.zip" and open in Unity2. Open "1972" scene3. Press Tools > Bolt &g... Read more
Unified player settings window distorts on shrinking it horizontally or ...
Unified player settings window distorts on shrinking it horizontally or vertically Minimum height and width is not set for unified p... Read more
Scene View drop down item badly labelled
Scene view drop down item "Image Effects" is badly labelled and therefore it should be changed to "Post Processing" Read more
Particle sorting is incorrect with ortho camera with negative near clipp...
To reproduce:1. Open project2. Change SampleScene Camera projection to Perspective3. Play 'SampleScene', notice that particles in ga... Read more
[Texture Streaming] FBX model exported with specific measuring units los...
To reproduce:1. Open users attached project "TextureMipStreamingRepro.zip"2. Open "LoaderScene.unity" scene and enter Play mode3. Ob... Read more
Change in avatar mask not reflected in timeline preview mode
Steps To Reproduce: 1. Open the attached project.2. Select the "New Avatar Mask" in the project window.3. Select humanoid in the ins... Read more
[Regression] Repaint and Layout OnGUI events don't update mousePosition ...
How to reproduce:1. Open the user-submitted project2. Enter Play mode and observe the "mouse position" text field in the Game View3.... Read more
Rigidbody causes crash on x86 android devices
To reproduce:1. Open attached project2. Build & run to an android x86 device or virtual android device with x86 processor3. Noti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used