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Building project when two identical scenes are open crashes the editor
Steps to reproduce: 1. Open attached project 2. Enter and exit playmode when LandingScene is open 3. Build and run the project Actu... Read more
[Cinemachine] Input Filed of Composer Target Size is overlapping with it...
Composer Target Size text under the Preferences Cinemachine window is overlapping with its Input Field. Steps to repro: 1. Create a... Read more
[URP][Metal] GPU crashes and 'Compiler failed to build request' error is...
How to reproduce: 1. Open the attached 'PostProcessShaderWarmupIssue-2019.4.zip' project 2. Switch Target Platform to iOS in the Bui... Read more
[XR] [Built in Renderer] Quest screenshots are black or corrupted
Since around July 22nd screenshots on the Quest are black or sometimes pixelated corrupted images The image in the headset.and Rift... Read more
Validity exception adding XRReferencePoint to XR.ARSubsystem breaks trac...
How to reproduce: 1. Open the attached "XRRefPtRepro.zip" project 2. Open the "XRRefPtRepro" Scene 3. Build to UWP (don't forget to ... Read more
SerializeReference field from ScriptableObject loses value when deleting...
Reproduction steps: 1. Open the attached project "case1266303.zip" 2. In the Project window click on element named "Test asset" 3. I... Read more
TextMeshPro - Text (UI) does not display outline effect when used with a...
To reproduce: 1. Open attached project ("case_1257149-Sample.zip") 2. Enter the Play mode 3. Observe the top-most text Expected res... Read more
Very long delay in removing the Bolt Tool bar
When I remove the Bolt Toolbar (Window > Bolt: Toolbar) it can take 5 to 10 seconds to be removed from the editor. Steps to reprod... Read more
[iOS] "Invalid SWIFT_VERSION: Could not parse version component from: '0...
Reproduction steps: 1. Open customer's attached project in "FacebookSDK_Try.zip" 2. Build the project for iOS and open .xcworkspace ... Read more
[OSX] Artifacts after additively loading the scene when using Metal API
Steps to repro: 1. Open the attached project and 'Boot' scene on Mac machine with Metal API; 2. Enter Play mode; 3. In the Game view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Output Decals URP link in Learning Templates directs to HDRP Lit Decal Documentation
- Performing Undo Redo for Convert to Property action creates a ghost Node
- Crash on GameObject::IsActiveIgnoreImplicitPrefab when opening a specific project
- Default Input Action Asset creates unsaved changes when clicking on Button actions
- Crash on CleanupAfterLoad() when exiting Play Mode during Async Scene load/unload Events