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Asset Bundles fail with "Clean up" error if Timeline window is open
Steps to reproduce: 1. Download and open the attached project 2. Open "common_client" scene 3. Change the transform value of "Audio"... Read more
Services Window is empty and Collab Toolbar showing 0 changes when compu...
How to reproduce: 1. Open any project and publish it to Collab. Do not make any local changes. 2. Leave the project open and put you... Read more
CSharpNamescapeParser throws InvalidOperationException: Stack empty
Steps to reproduce: 1. Open attached project 2. Reimport PropertyReference script 3. Notice error in console: InvalidOperationExcep... Read more
Custom packages can be deleted via Project window and are still visible ...
How to reproduce: 1. Open the attached "1101384_repro.zip" project 2. In Project window, right-click on "Packages/2D Animation" 3. S... Read more
[XR] Half of screen is always shaded in Single Pass Instanced on AMD cards
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: scene gets shaded according to the... Read more
UnityEditor.AssetDatabase.GetDependencies does not find C# script parent...
Steps to Reproduce: - Open the attached project. - Open the scene "Assets\Scene.unity" - Press play Expected: When play is pressed,... Read more
Editor crash on scripting_array_length when recompiling after deleting ....
How to reproduce: 1. Open the attached "1101390_repro.zip" project 2. In Project window, delete "Packages/2D Common" package folder ... Read more
[Audio] Unity Crashes when AudioGroup's Effects array size is changed fr...
Unity Crashes when AudioGroup's Effects array size is changed to 0, and then to any size. Steps to reproduce: 1. Open a new project... Read more
[Improved Prefab] Null reference exception thrown on entering Prefab mod...
"NullReferenceException: Object reference not set to an instance of an object" exception is thrown in the console on entering prefab... Read more
[Improved prefabs] Mesh collider gets added recursively on a prefab when...
On adding a cloth component on an empty prefab, Mesh collider keeps getting added repeatedly. Refer the attached video. Steps to re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Library scrollbar icons overlap when window is resized to be smaller
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box
- Unnecessary Line Appears Under "Imported Object" in Inspector for Input Action Asset