Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3
2019.3.0b12
2020.1
Issue ID
1211991
Regression
No
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting Airplay
Steps to repro:
1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device
2. Enable screen mirroring on iOS device
3. Stop screen mirroring
-observe the crash
Reproducible with: 2019.3.0a1, 2019.3.0f5, 2020.1.0a20
Devices reproduced on:
iPhone XR iOS 12.0
iPhone X iOS 13.0
Note: 2019.2 crashes immediately when iPhone connects to TV thru AirPlay (Case 1173096)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standard Unity Materials and Shaders become corrupted after importing specific Asset Packages
- [Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
- [iOS] Multiple Xcode project instances created before opens up when performing Build and Run for iOS Platform
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a22