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Using the PlayServicesResolver plugin causes the Editor to freeze
If you have a project that contains the PlayServicesResolver plugin, using the plugin will sometimes cause the editor to freeze. Thi... Read more
Particles in Custom Simulation Space stop receiving light after some time
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe Particles Expected result: particles contin... Read more
Unity can't open any project and produces UnityShaderCompiler malloc err...
How to reproduce: 1. Copy a Unity install to the Downloads folder2. Start Unity3. Open a new project4. After some time loading, Unit... Read more
[Probes] Show Wireframe toggle always remains on in the Light Probe Grou...
Steps to reproduce: 1. Download the attached project and open BscFncA01 scene2. Make sure that the lighting in the scene is baked3. ... Read more
Setting RGB color values to 1 in Material asset Editor causes them to di...
Setting RGB values in a material's color field (such as Albedo color in a material using the Standard shader) to 1 (e.g. R=1, G=1, B... Read more
Unity crashes when trying to preview an asset with scripted importers
How to reproduce:1. Open "Empty" scene from the user's attached project "Qunity.zip"2. In the Project view, navigate to the "Assets/... Read more
Assertion failed on expression: 'pred(*previous, *i)' when reimporting a...
How to repro:1. Open the attached project "case_1057954.zip"2) In the Project View, navigate to Assets > Id1 > progs3) Right c... Read more
When scaling floating window with maximize button window isn't correctly...
Steps to reproduce:1. Create new project2. Detach any window (most noticeable with Game window)3. Press maximize button in the top r... Read more
[Mac] Crash in Compute Shader where adding the same faulty code used to ...
Steps to reproduce:1. Open user-attached project2. Open file "00_LODBitonicSortingCS"3. Add the following code right before "Data[DT... Read more
Empty project build throws NullReferenceException in the console
To reproduce:1. Create a new Unity project2. Build for standalone Expected result: an empty project is built without errorsActual re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used