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BuildPipelineInterfaces causes slow EnterPlaymode performance when there...
Reproduction Steps: 1. Import attached project. 2. Create new scene. 3. In Profiler, select Record and Profile Editor. 4. Enter Play... Read more
[IL2CPP] Use of Windows.Foundation.Collections.PropertySet throws a NotS...
Steps to reproduce: 1. Open attached project 2. Build UWP solution with il2cpp scripting backend 3. Open VS solution 4. Build & depl... Read more
Unity hangs when opening project with specific devices
Reproduction steps: 1. Connect "Steinberg UR 22 mk II". 2. Install drivers ("Yamaha Steinberg USB Driver"). 3. Create a new project ... Read more
[MacOS] DragAndDrop.StartDrag spams console with error
Steps to reproduce: 1. Open user attached project "Fresh Unity 2017.2 Beta Project.zip" 2. If not open, go to Window -> Custom -> M... Read more
In Audio Mixer, SFX Reverb properties are laid out illogically
(Not really a bug, just an adjustment that needs to be made) To reproduce: 1. Open a new Unity project 2. Window --> Audio Mixer 3. ... Read more
Timeout error when client disconnects for the second time
How to reproduce: 1. Open the "UNET_Project" project 2. Open the "Main" scene 3. Build the project 4. Enter Play mode 5. Choose "LAN... Read more
Material inherits Rendering mode from other materials in a scene when ru...
Steps to reproduce: 1. Open the attached project(Own Cloud) 2. Open the MainScene scene 3. Build and Run 4. Observe the objects are ... Read more
Time zone conversions fail on iOS, Android and WebGL devices when using ...
.ToLocalTime() fails to convert time on iOS, Android and WebGL. .ToLocalTime() works as expected on Mac and Windows standalone build... Read more
[Oasis] Build crashes on launch with Debug configuration on Transform::V...
Steps to reproduce: 1. Open attached project "unity.zip" 2. Build UWP solution 3. Open VS solution 4. Build & deploy on local machin... Read more
[WSA] Unsupported internal call for Marshal.QueryInterface errors is thr...
Steps to reproduce: 1. Open the attached project(QueryInterfaceRepro.zip) 2. Open the test scene 3. Switch platform to Windows Store... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow