Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2017.4
2018.4
2019.2
2019.3
2019.3.0f1
2020.1
Issue ID
1204566
Regression
No
TextureImporter.wrapMode returns -1 when Texture's Wrap Mode is not changed
How to reproduce:
1. Open the attached project
2. Select Test->Run in the top toolbar
3. Inspect the Console Window
Expected result: TextureImporter.wrapMode returns "Repeat"
Actual result: TextureImporter.wrapMode returns "-1"
Reproducible with: 2017.4.35f1. 2018.4.13f1, 2019.2.15f1, 2019.3.0f1, 2020.1.0a15
Note: Changing Texture's Wrap Mode to anything else and then back to "Repeat" fixes the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Resolution Note (fix version 2020.1):
Fixed in Unity 2021.2.0a5 and above
Resolution Note (fix version 2021.1):
Fixed in Unity 2021.1.5f1
Resolution Note (fix version 2020.3):
Fixed in Unity 2020.3.8f1
Resolution Note (fix version 2019.4):
Fixed in Unity 2019.4.27f1