Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2017.4
2018.4
2019.2
2019.3
2019.3.0f1
2020.1
Issue ID
1204566
Regression
No
TextureImporter.wrapMode returns -1 when Texture's Wrap Mode is not changed
How to reproduce:
1. Open the attached project
2. Select Test->Run in the top toolbar
3. Inspect the Console Window
Expected result: TextureImporter.wrapMode returns "Repeat"
Actual result: TextureImporter.wrapMode returns "-1"
Reproducible with: 2017.4.35f1. 2018.4.13f1, 2019.2.15f1, 2019.3.0f1, 2020.1.0a15
Note: Changing Texture's Wrap Mode to anything else and then back to "Repeat" fixes the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Resolution Note (fix version 2020.1):
Fixed in Unity 2021.2.0a5 and above
Resolution Note (fix version 2021.1):
Fixed in Unity 2021.1.5f1
Resolution Note (fix version 2020.3):
Fixed in Unity 2020.3.8f1
Resolution Note (fix version 2019.4):
Fixed in Unity 2019.4.27f1