Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
TextureImporter.wrapMode returns -1 when Texture's Wrap Mode is not changed
How to reproduce:
1. Open the attached project
2. Select Test->Run in the top toolbar
3. Inspect the Console Window
Expected result: TextureImporter.wrapMode returns "Repeat"
Actual result: TextureImporter.wrapMode returns "-1"
Reproducible with: 2017.4.35f1. 2018.4.13f1, 2019.2.15f1, 2019.3.0f1, 2020.1.0a15
Note: Changing Texture's Wrap Mode to anything else and then back to "Repeat" fixes the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Graphics.CopyTexture does not work with Texture2DArray when "Texture Quality" is not "Full Res"
- Unity Download Assistant uses the last install path
- Keycodes Less and Greater are not being registered when using GetKeyDown
- [UI Builder] Editing uXML file externally opens the ui Builder
- Timeout value does not propagate when using a DelegatingHandler as the main HttpClient handler