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UI is not affected by Post Processing Stack effects
To reproduce: 1. Open the attached project (ImageEffectsUI.zip)2. Observe that the UI is not affected by the image effects3. Change ... Read more
[Linux Editor] can't import certain wav files
-e: see title, error is thrown--fails on 2017.4.6, 2018.1.6, 2018.2b10--works on Windows in all versions -repro:--open attached proj... Read more
[Anima2D] In "SpriteMesh Editor" window, shift key triggers new vertex c...
How to reproduce:1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene"2. In Hierarchy window, select "LeftFoot" o... Read more
Using Native Plugin from a Managed Plugin fails in built game
Reproduced in:1. Open user attached project2. Build & Run3. Observe that .dll is not loaded with"Fallback handler could not load... Read more
[Linux Editor] editor fails handling specific unicode characters
-e: see title--all examples work with windows editor on win10 -repro:--create new project--create new prefab--try to rename it to th... Read more
A default UFPS scene crashes Standalone player when an object is instant...
To reproduce: 1. Download attached project from the link and open in Unity2. Open "UFPS_CleanScene" scene3. Enter Play mode4. Wait t... Read more
[Linux Editor] alt+click doesn't expand folder structure
-e: see title, it is supposed to expand the whole tree--works on Windows and OSX -repro:--create new project--create a folder struct... Read more
[VR]Shader is incorrectly offset in Single-Pass
Steps to reproduce:1. Download and open the attached project2. Enter Playmode in VR Expected result: "portal" shader objects are the... Read more
Edges like artifacts appear on the curved game objects when 'Global Illu...
Edges like artifacts appear when 'Global Illumination' is enabled and curved game objects are (Eg. sphere) marked as 'Static' Steps ... Read more
3D AudioSource gets cut off if it is rotated y=-90, listener is a child ...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Move camera along it's local Z axis to observe effe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used