Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2019.4
2019.4.14f1
2020.2
2021.1
2021.2
Issue ID
1309970
Regression
No
Audio gets distorted after reordering the Audio Groups inside an Audio Mixer
Reproduction steps:
1. Open the attached "case_1309970.zip" project and Scenes/SampleScene scene
2. Enter the Play mode
3. Listen to the audio (audio is played correctly)
4. In the Hierarchy window, disable "source normal" GameObject and enable "source glitchy" GameObject
5. Listen to the audio
Expected result: The audio is played correctly, the same as the first audio
Actual result: The audio is distorted
Reproducible with: 2018.4.31f1, 2019.4.19f1, 2020.2.3f1, 2021.1.0b5, 2021.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a3