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[Timeline] Root motion in Timeline looks different on Builds
The Root Transform Rotation (Based Upon (atStart)) and Root Transform Position (XZ) (BasedUp) configuration appear to not affect the... Read more
[NET 4.6] At runtime Dataset is not loaded and cannot be activated
Reproduction steps: 1. Connect a webcam 2. Download project "ImageRecoPoc.zip" and open in Unity 3. Enable "Play" mode 4. Observe co... Read more
[macOS][Timeline] Build always crashes upon start on macOS
Steps to reproduce: 1. Open User's attached project (case_926701-UnityProject.zip) 2. Build for Standalone 3. Run Build Result: Pl... Read more
AppDomain is unloaded when a an asset, referencing another bundle's asse...
Steps to reproduce: 1. Download and open the latest attached project(AssetLoadRepro.zip) 2. Build assetbundles with Assets/Build Ass... Read more
Crash in CameraStackRenderingState::ReleaseResources when searching in H...
Reproduction Steps: 1. Import attached project. 2. In any scene, type anything into the Hierarchy search area. Result: Crash. Wor... Read more
[UWP] Build and Run to Windows Phone Fails with error 0x80073D02
Very rare and unpredictable reproduction. To reproduce: 1) Create a new project 2) Build and run to Windows Phone Result: An error... Read more
Uninstalling "VS Tools for Unity" while the Editor is open, Crashes Unity
Repro steps: 1. Install Unity 5.5.4p1 with the "Unity Editor Download Assistant" (Check "Microsoft Visual Studio Tools for Unity") ... Read more
Having a RigidBody component causes small jittering on a GameObject that...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Closely observe limbs(feet) of the moving charact... Read more
Black Quads appear when using HDR and Post Processing
Reproduction steps: 1. Open project attached. 2. Open scene "Shop Interiors" 3. Wait till lights are built. 4. Come scene or game ca... Read more
Using "Clumsy" app to lag Localhost prevents Unity from launching proper...
Steps to reproduce: 1. Download net fiddler app https://jagt.github.io/clumsy/ 2. Open it and set Lag to something like 500-1000 and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow