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[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more
[URP][Tilemap][2D Lights] Tiles with no normal maps and "Sprite Lit Defa...
How to reproduce:1. Open attached project "TileMap_NormalMap_Bug.zip" and scene "SampleScene"2. Observe top white tiles having woodp... Read more
Crash on ParticleSystem::SyncJobs when using ParticleSystem.TriggerModul...
How to reproduce:1. Open attached project2. Open the SampleScene3. Enter the Play Mode Reproducible with: 2019.1.0a8, 2019.2.8f1, 20... Read more
2D URP Lights - Moving the Shadow Intensity slider causes the scene to d...
Moving the Shadow Intensity slider on a 2D light causes the scene to disappear. Steps to reproduce- Open the attached project in 201... Read more
Sprite Atlas stored hash changes when atlas is built on a different machine
To reproduce:1) Open the attached project and scene2) Select Atlas in the project browser3) Change inspector to Debug, and check the... Read more
[URP] [2D] [2D Lights] Sprite Light 2D will not illuminate sprites after...
[URP] [2D] [2D Lights] Sprite Light 2D will not illuminate sprites after reloading scene or entering Play Mode If the user positions... Read more
Caching.IsVersionCached() returns false when loading bundle from cache
To reproduce:1. Open attached project2. Press Play in the editor3. Check console Actual result: The errors appear when loading bundl... Read more
[Project Browser] Icon of asset disappears when it is selected from "Pro...
When an asset is selected from "Project Window" with "Two Column Layout", its icon disappears however it works when Project Window i... Read more
Scene Grid gets partially shrunk when Shadow Intesity option is set abov...
Reproduction steps:1. Open the attached project named Case_11865002. Open the "Test" scene and select the Point Light 2D3. Increase ... Read more
[2D][2D Animation] Button's title misspelled when Auto Geometry is selec...
How to reproduce:1. Open the attached '2DAnimTest_18_4_10f1.zip' project2. Select Assets > Sprites > 'Fei_Cel_group' sprite3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking