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1
votes
Fixed

Font used in Package Manager is not Bold in certain versions

Packman

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Nov 26, 2020

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Version/s: 2018.4, 2019.4, 2020.1.15f1

How to reproduce:1. Open a Unity Project2. Go to the Package Manager (Window -> Package Manager) Expected result: In the Package ... Read more

0
votes
Fixed

GameObject cannot be renamed when right clicked and a different Editor w...

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Jun 25, 2025

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Version/s: 6000.0.50f1, 6000.1.8f1, 6000.2.0b7, 6000.3.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new GameObject (GameObject > 3D Object &g... Read more

0
votes
Won't Fix

[Windows] Menu Item entries are limited to 1000

UI Toolkit

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Feb 13, 2020

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Version/s: 2017.4, 2018.4, 2018.4.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1219404.zip' project2. In the Editor select 'Menu' and scroll to the end Expected res... Read more

0
votes
By Design

A transparent material and an Ambient Occlusion material are rendered da...

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Jun 11, 2024

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Version/s: 6000.0.6f1, 7000.0.0a1

How to reproduce:1. Open the “HDRP Transparent dark bug“ project2. Open the “OutdoorScene“3. Enter the Play Mode4. Observe the Game ... Read more

0
votes
Fixed

[Linux] Bug reporter wrapped inside GTK window, showing GTK titlebar and...

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Jan 27, 2025

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Version/s: 6000.1.0b4, 6000.2.0a1

Reproduction steps:1. Create a new project2. Click Help > Report a Bug Expected results: only one title bar exists for the bug re... Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

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Mar 04, 2015

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Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more

0
votes
Fixed

Crash on StackAllocator::WalkAllocations when loading another Scene whil...

Scene Management

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Dec 04, 2020

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Version/s: 2020.1.0a18, 2020.1.14f1, 2020.2, 2021.1

How to reproduce:1. Open the project attached "1297307.zip"2. Open any Scene3. Enter Play Mode4. Double click other Scene (might tak... Read more

0
votes
Fixed

InvalidOperationException thrown when in Standalone Build a [RuntimeInit...

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Jul 01, 2025

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Version/s: 6000.0.51f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1, 6000.4.0a1

How to reproduce: 1. Open the project “IN-106003_6000-Static”2. Enable Development Build, File → Build Profiles → Development Build3... Read more

4
votes
Fixed

[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...

Android

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Jan 09, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more

0
votes
Fixed

[UNET] NetworkManagerHUDeditor producing null reference errors when Game...

Networking

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May 11, 2016

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Version/s:

Steps to reproduce:1. open attached project2. play the scene3. select 'NM' from hierarchy - 2errors each frame printed out Read more

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