Search Issue Tracker
Fix In Review for 13.0.0
Votes
0
Found in [Package]
12.1.3
Issue ID
1404139
Regression
Yes
Shader with Procedural Instancing enabled is not rendered in a project build
Reproduction steps:
1. Open the attached 'NS Support HDRP 2021.2 - 2' project
2. Open the 'OutdoorsScene'
3. Go to the 'File -> Build and Run'
Expected result: Both spheres are rendered
Actual result: The sphere with a Shader with '#pragma instancing_options procedural' is not rendered
Reproducible with: 12.1.3 (2021.2.8f1), 12.1.4 (2021.2.13f1)
Not reproducible with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.20f1), 12.1.2 (2021.2.7f1), 13.0.0 (2022.1.0a11), 13.1.5 (2022.1.0b9), 14.0.0 (2022.2.0a5)
Could not test with: 12.1.4 (2022.1.0a1, 2022.1.0a10) (Asset migrating errors)
Not reproducible when entering Play mode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note (fix version 13.0.0):
Fixed in 13.0.0 (2022.1.0a11)