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Fixed in 2019.1.X

Votes

0

Found in

2017.4.0f1

2018.4.0f1

2019.1.0a1

2019.3.0b4

Issue ID

1191583

Regression

No

Custom asset's mesh is distorted and has too many vertices when using Mesh.CombineMesh() to combine submeshes

Graphics - General

-

1. Open the attached '2019.3.0b4.zip' project and load 'New Scene' scene
2. Enter Play mode
3. In the Hierarchy window select 'NewMesh'
4. In the Inspector window double click on Mesh's field value 'NewMesh'
5. Observe the Inspector window

Expected result: new mesh has 32995 vertices and is not distorted
Actual result: new mesh has 180631 vertices and is distorted

Reproducible with: 2017.4.33f1, 2018.4.11f1, 2019.1.0a1, 2019.1.0a2
Not reproducible with: 2019.1.0a3, 2019.1.14f1, 2019.2.10f1, 2019.3.0b7, 2020.1.0a9

Reproduced only with the provided custom asset

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