Search Issue Tracker
It's impossible to see some colliders when 2d transform handle is in the...
1. have any sprite in scene2. add box or edge collider3. observe how the collider is hidden underneath the transformhandle4. they ar... Read more
Dwarf combat + jaegersimulator crashes plugin
-repro:--set channel to Stable--go to http://apps.warnerbros.com/thehobbit/dwarftraining/us/public/--select player and opponent--sta... Read more
Massive memory leak leading to system running out of memory
To reproduce:1. Try opening the attached project Read more
Directional Lights and Orthographic Camera maintain maintain perspective...
To reproduce:1. Open Arcade Shooter 3 project2. Open Main scene3. Enter play mode4. Move around with the ship. Specular higlights sh... Read more
Monobehaviour cannot be loaded in inspector
Monobehaviour cannot be loaded in inspector. 2) How can we reproduce it using the example you attached.1. Open the scene "TestScene"... Read more
game "combat extreme": movement broken
-e: the movement in that game is broken on anything higher than 3.5.7 runtimechecked on Win7 FF + Chrome -repro:--select stable chan... Read more
Camera rendering to texture causes editor rendering issues in opengl mode
Unity editor windows (Help -> About Unity; File -> Build Settings; and others) become black when in the project there is a cam... Read more
Mono develop does not load character fonts on non-admin accounts
To reproduce:1. Log in into a standart mac account2. Open Unity3. Open any script in MonoDevelop4. Notice that the font is not there... Read more
Cannot create a new prefab if the assets in the Project Browser are show...
Steps to reproduce : - create a new project- create a new prefab and duplicate it about 20 times- move the slider to make the icons ... Read more
Drag and drop prefab under parent doesn't zero out new child's position
To reproduce:1. Open the project I attached2. Open the scene3. Click on the prefab in a project view, notice its position coordinate... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected