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Android build with IL2CPP scripting back-end crashes when using Linq
To reproduce: 1. Open attached project 2. Build it for Android on IL2CPP scripting back-end Expected: application does not crash Ac... Read more
[editor] ReorderableList +/- buttons jitter and change appearance based ...
1) Create a UI Button 2) Resize the width of the inspector 3) Notice that the OnClick ReorderableList +/- buttons will jitter and ch... Read more
Dllimport Charset works incorrectly in IL2CPP Standalone Player
Steps to reproduce: 1. Open user attached project 2. In Player Settings, set Mono as Scripting Backend 3. Build and run Standalone 4... Read more
Invalid memory pointer was detected in ThreadsafeLinearAllocator::Deallo...
To reproduce: 1. Open attached project 2. Open SampleScene 3. In scene view, select all objects Errors in console appear Repos: 2... Read more
Shader Graph - Created node position is incorrect when using multiple mo...
If you have a specific multiple monitor setup, newly created nodes on the Shader Graph won't be positioned correctly. 1. Use a mach... Read more
[2018.2][GearVR] Oculus HMD device exists, and incorrectly drives button...
Steps to Reproduce 1) Run the single scene in the attached reproduction project Expected: Input from the back button is only routed... Read more
After Unity loads the project it crashes on System.Array:ClearInternal (...
How to reproduce: 1. Open user's attached project "ID.zip" 2. After the project is loaded wait from 10 to 15 seconds and the project... Read more
NullReferenceException when clicking "Preview" in Addressables window
To reproduce: 1. Open attached project 2. Open "Addressable assets" window: Window -> Asset Management -> Addressable Assets 3. Cli... Read more
AssetDatabase.CreateFolder changes name of the folder
Let's say we want to create a folder "Assets/Extensions". If an asset with the name "Assets/ExtensionSomething" (where "Something" c... Read more
Save/Load selection hotkeys sometimes do not work
To reproduce: 1. In a new project, create a cube 2. Select the cube and press Ctrl + Alt + 0 to save the selection (the selection i... Read more
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