Search Issue Tracker
[UI Toolkit] [UI Builder] ScrollView horizontal scrolling via scroll whe...
How to reproduce:1. Open the attached "New Unity Project.zip" project2. Open test.uxml in UI Builder3. Confirm ScrollView mode is ho... Read more
[HDRP] Receive Decals and Receive SSR/SSGI properties are missing in ASE...
How to reproduce:1. Open the user's attached "TestProject.zip" project2. Open the Test folder (Assets/Test)3. Select the "Broken_Sha... Read more
NonReorderable attribute is ignored when the list is in inherited class
How to reproduce:1. Open the attached project ("1331091.zip")2. Open "SimpleScripts.cs" in Assets/Editor3. Notice how there are two ... Read more
Particle system with custom Mesh culls objects incorrectly when the Mesh...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene3. Press Play4. Press Toggle particle system's meshes Ex... Read more
Prefab's Overrides window appears from the left side of the Editor
Steps:1. Create a new project2. Add any GameObject and convert it to the prefab3. Select prefab instance in the Hierarchy4. Click on... Read more
[Quick Search] Providers panel is overlapping on the Description input f...
Providers panel is overlapping on the Description input field of the saved Search Query Assets in the Inspector, refer to the attach... Read more
[UX] Shuriken integration with v2 sprite atlases issues outside of play ...
Repro steps:1. Open SampleScene from the attached project2. Select the Particle System, expand Texture Sheet Animation and observe t... Read more
GPU lightmapper isn't detecting the discrete Intel IRIS Xe MAX GPU with ...
Open a project using the GPU lightmapper on a machine with a discrete Intel® IRIS Xᵉ MAX GPU with 4GB dedicated memory. Observed res... Read more
[URP] Particle Velocity Vertex Stream broken when Render Alignment is se...
How to reproduce:1. Open the attached "URPParticleVelocityVertexStreamBroken.zip" project2. Open the "SampleScene" Scene3. Enter Pla... Read more
[TMP][Vulkan]Memory consumption is around 1GB(expected around 250 MB) wh...
1. Open the user's attached project "TextMesh Pro - Unity Trunk (Production).zip"2. Navigate to Project-> Assets and click on the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default