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Assets are unloaded if OnValidate is used it to set a field on another c...
Reproduction steps:1. Open the attached project "GarbageCollectionBugs.zip";2. Open the Example.unity scene;3. Use Window -> Prof... Read more
[VR][Android] Bottom inner side area of VR eyes has sharp edges when Def...
To reproduce: 1. Download and open attached "case_997887-AndroidStereoTest.zip" project.2. Build and run on Galaxy Note 8 device.3. ... Read more
Crash on MemoryManager::Reallocate while changing the scene
How to reproduce:1. Open the "Loading_Crash.zip "project2. Open the scene "Zone2"3. Press Play4. Walk right until the game starts lo... Read more
Unity Editor freezes when using NUnit TestCaseSource
Reproduction steps:1. Download project "TestRunner.zip" and open in Unity2. Open Window -> Test Runner3. Press Run All couple of ... Read more
Subequent Physics2D OverlapColldier calls result in performance degradation
To reproduce:1) Open attached project and scene2) Play it3) Press 'p' repeatedly Expected: The performance will stay consistent with... Read more
If a NavMeshAgent has had a destination set, setting its velocity will d...
To reproduce:1) Open attached project and scene2) Play it3) Left-click somewhere to move there4) While midway, move with WASD keysEx... Read more
Unity fails to build a standalone build under il2cpp
Steps to reproduce:1. Open the attached project2. Build3. Observe the error Actual results: Unable to build, the errors are thrownEx... Read more
[Sprite packer] Specific set of sprites are packed non-optimaly
To reproduce:1. Open project2. Pack sprites Expected vs Actual: there should not be a lot of empty space in sprite atlas Reproduced:... Read more
UI Button with Animation transitions does not return to Normal after pre...
To reproduce:1. Open user's attached project2. Open scene "SampleScene" under Assets/Scenes3. Open Animator window and play the scen... Read more
[Linear] Creating a Texture2D for GUI in linear color space causes a tex...
Steps to reproduce:1. Open user attached project2. Make sure that in Player settings, color space is set to "linear".2. Click on "Wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used