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[IL2CPP] Windows Store build results in Access Violation crash, const Me...
Steps to reproduce: 1. Open the attached project (ConwayLifeHoloLens.zip) 2. Switch platform to Windows Store 3. Build for WSA Unive... Read more
[Android] 'Build and Run' attempts to push a build to device even if err...
Reproduction steps: 1) Download and open user's attached project 2) Try to 'build and run' "EmptyScene" scene on any Android device ... Read more
Time.realtimeSinceStartup does not advance when app is running in backgr...
Steps to reproduce: 1. Open attached project ("892103 repro project.zip") 2. Build to iOS 3. Deploy to phone 4. Disconnect phone fro... Read more
Enabling and Disabling Collider2D in the same frame while colliding with...
To reproduce: 1. Open attached project "zombiesNew.zip" 2. Open and Play "Test" scene. 3. Unity will crash. Reproducible: 5.6.0b4 N... Read more
Animation Event does not play if function is overloaded
Steps to reproduce: 1. Open attached project 2. Open the test scene 3. Press play 4. Notice the error: Failed to call AnimationEvent... Read more
HDR materials are not being applied to the GameObjects when entering Pla...
To reproduce: 1. Open attached project; 2. Run scene "m"; 3. Enter play mode ( notice that bars are not glowing); Reproduced in: 5.... Read more
"The system cannot find file specified" error while opening the project ...
How to reproduce: 1. Open the attached "ReproProject" 2. Observe the "The system cannot find the file specified" error 3. Force qu... Read more
[Trails Module] Particle sub emitter trails glitch out if system simulat...
Rewinding a system with a subemitter using trails causes the trails to glitch out. Repro steps: 1. Open Scene1 from the attached pr... Read more
Scene with textures takes much longer to load in 5.6 compared to 5.5
Reproduction steps: 1. Open the attached project with 5.5.2f1 (case_895380-texLoading.7z or fix texture references in the original z... Read more
Crash in Terrain::Transfer<JSONWrite> when using Oculus Rift and Arduino
To reproduce: 1. Open attached project; 2. Open "Town" scene; 3. Make sure Api Compatibility Level is set to .NET 2.0 (Edit > Projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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