Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2021.2.0a10
Issue ID
1322930
Regression
No
[SceneView] Transform Y handle with width 1 disappears with even scene view sizes at 100% windows display scale
Changing the transform handle width to 1 pixel makes the vertical handle disappear when the scene view is an even number of pixels wide. This does not happen with 2 pixels or zero pixels, which is weird.
While we are at it: having a zero-pixel wide setting that shows something is weird.
Might happen on other screen sizes, but my screen resolution is 3440x1440.
How can we reproduce it using the example you attached
1- Change the transform handle width to 1 in the Scene view preferences
2- Resize your scene view so that it has an even number of pixels
3- Observe the vertical (green) handle disappears
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened
- Variant Family window UI issues when Prefab title is long
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b1.2464