Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2021.2.0a10
Issue ID
1322930
Regression
No
[SceneView] Transform Y handle with width 1 disappears with even scene view sizes at 100% windows display scale
Changing the transform handle width to 1 pixel makes the vertical handle disappear when the scene view is an even number of pixels wide. This does not happen with 2 pixels or zero pixels, which is weird.
While we are at it: having a zero-pixel wide setting that shows something is weird.
Might happen on other screen sizes, but my screen resolution is 3440x1440.
How can we reproduce it using the example you attached
1- Change the transform handle width to 1 in the Scene view preferences
2- Resize your scene view so that it has an even number of pixels
3- Observe the vertical (green) handle disappears
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b1.2464