Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2021.2.0a10
Issue ID
1322930
Regression
No
[SceneView] Transform Y handle with width 1 disappears with even scene view sizes at 100% windows display scale
Changing the transform handle width to 1 pixel makes the vertical handle disappear when the scene view is an even number of pixels wide. This does not happen with 2 pixels or zero pixels, which is weird.
While we are at it: having a zero-pixel wide setting that shows _something_ is weird.
Might happen on other screen sizes, but my screen resolution is 3440x1440.
How can we reproduce it using the example you attached
1- Change the transform handle width to 1 in the Scene view preferences
2- Resize your scene view so that it has an even number of pixels
3- Observe the vertical (green) handle disappears
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Constant console errors when using Min/Max Slider in PlayMode
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
- [iOS] WebCamDevice.availableResolutions returns a single resolution with width and height both 0 on some iOS devices
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b1.2464