Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
0
Found in
2020.2
2020.3
2020.3.0f1
2021.1
2021.2
Issue ID
1322879
Regression
No
.hlsl file doesn't get included when using #pragma once
How to reproduce:
1. Open the attached '1322879.zip' project
2. Observe the Console
Expected result: There are no visible errors present
Actual result: Multiple Shader errors appear in the Console
Reproducible with: 2020.2.7f1, 2020.3.2f1, 2021.1.0f1, 2021.2.0a10
Cannot test with: 2018.4.33f1 (due to errors related to the user's Script ), 2019.4.23f1 (pragma once gets ignored)
Notes:
- In 2019.4.23f1 the following warning appears in the Console:
Shader warning in 'Hidden/FogOfWarUnpack': 'once' : unknown pragma ignored at Assets/Shaders/FogOfWar/Common.hlsl(1) (on d3d11)
- Tested with Vulcan, Direct3D11, Direct3D12, OpenGLCore, OpenGLES3 APIs
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Poor contrast on Animation Clip names properties when using the Dark mode
- [Quest][GLES3] Transparent materials disappear due to FullScreenRenderPass on Quest when Multiview/SPI is used with MSAA on OpenGLES3
- Input fields in Search Index Manager shift buttons out of view on long text input
- Inconsistent folder icon used in Search Index Manager "Roots" section
- Memory address leaks when using Visual Elements in a specific project
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a12
Resolution Note (fix version 2021.1):
Fixed in 2021.1.2f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.5f1