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Won't Fix

Votes

0

Found in

5.6.0b9

Issue ID

884125

Regression

No

VFACE semantics are inverted in the Scene view when using the Direct3D9 graphics API

Shaders

-

Reproduction Steps:

1. Import attached project.
2. Open "VFaceTest" scene.
3. Observe the difference between Scene and Game view.

Expected result: Scene view should match Game View.
Actual result: VFACE semantics are inverted in Scene View.

Reproducible with: 5.5.2f1, 5.6.0b9

Note #1: If rendered through a Render Texture, VFACE semantics remain inverted.

Reproduction Steps:
1. In the "VFaceTest" scene hierarchy, activate "RenderTexture" object.
2. Observe how the VFACE sementics in Scene View and the Render Texture match.

Note #2: If a new Camera is added to the scene (besides the Main Camera), the VFACE sementics in Game View will also become inverted. However, this does not happen in 5.5.2f1.

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