Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b9
Issue ID
882470
Regression
Yes
Crash in FMOD::MemPool::free when importing .xm, .mod or .s3m audio files
Importing .s3m, .mod or .xm audio files, crashes Unity
To reproduce:
1.Open attached project
2.Import audio files into Assets folder from Assets>StreamingAssets
3.Observe Unity crash
Reproduced on: 5.6.0b5 5.6.0b7 5.6.0b8 5.6.0b9 5.6.0b10
Not reproduced on: 5.5.1f1 5.6.0b4
Win 10 Pro
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList
- [HDRP] Text is rendered with artefacts when using STP and resolution scale is set a float value
- [Settings Search] Search results not always matching search term correctly
- Crash on memcpy when opening a project that loads TSS files
Add comment