Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
3
Found in
5.6.0b6
Issue ID
877502
Regression
Yes
GPU profiling for editor is not supported if playmode is not enabled
How to reproduce:
1. Open Unity project
2. Go to Window --> Profiler
3. Enable Profile Editor tab and add GPU Profiler
Expected result: GPU profiler should show GPU usage
Actual result: "GPU profiling is not supported by the graphics card driver. Please update to a newer version" message is shown
Reproducible with - 5.6.0b8, 5.5.1p4
Not reproducible with - 5.4.4f1, 5.3.7f1
Note: If playmode is entered, error message disappears and Profiler shows GPU usage
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window
Add comment