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Fixed in 5.6.0

Votes

0

Found in

5.6.0b5

Issue ID

875049

Regression

No

Network game crashes, when connecting to a game, which already started

Networking

-

Reproduction steps:

Open b37 project from the attached .zip file on 2 machines

ON HOST:
1. Create a game
2. Wait until another player sees a game in the list
3. Host a game

On Player:
1. Press "List Servers"
2. Wait until host starts a game
3. Click on a server to join
4. Game will crash

See the error message and crash dump in the attached .zip file

Note, that the crash is only reproducible on Windows. If you connect from Mac - everything works fine.

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