Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0b5
Issue ID
874981
Regression
No
References in inspector not updated when changing the type of a field in a script
To reproduce:
1. Open any project
2. Create either a public variable or a private one with [SerializeField] of type Object in a script and attach it to an object
3. Drag any prefab into the appropriate inspector slot
4. Change the field into another type (E.g. Collider)
Notice that the field is still set to the prefab in the inspector
Reproduced on 5.6.0b5, 5.5.0f3, 5.4.3f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #840159