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Installing Burst package yields a compilation error
When attempting to install the Project Tiny package in 2019.3.0a6, I get this compilation error: Library\PackageCache\com.unity.burs... Read more
Dependency list overlaps with the Samples list
After you install the Project Tiny package, and tick the Show Dependencies option in Package Manager, you will notice that the Depen... Read more
[Presets] Texts are getting clipped when Animationstate preset is created
Texts are clipping and overlapping with the input field and checkboxes in AnimationState preset. Steps to repro:1. Open the attached... Read more
"LWRP Additional Camera Data (Script)" Component appears on Camera after...
Steps to reproduce:1. Create a LWRP project2. Select Main Camera3. In Inspector see that some fields are set to "Use Pipeline Settin... Read more
[2D][SpriteShape] Edge Sprite Material changed when using a fill texture...
[2D][SpriteShape] Edge Sprite Material changed when using a fill texture that is already an edge sprite on spriteshape 2. How we can... Read more
[2D][SpriteShape] The Sprite Variant selector UI does not update correct...
[2D][SpriteShape] The Sprite Variant selector UI does not update correctly sometimes How we can reproduce it using the example you a... Read more
Timeline preview doesn't reset animated properties if animating an Anima...
Steps to reproduce:1. Download attached project2. Open SampleScene3. Open Timeline window and select SampleTimeline GameObject4. Scr... Read more
Crashes on GfxDevice::ComputeSkinning() when clearing a mesh in OnApplic...
How to reproduce:1. Open attached project2. Enter the Play Mode3. Quit the Play Mode Reproducible with: 2019.1.0a11, 2019.1.7f1, 201... Read more
[Animation] Failing to add animation Property to the parent of a rigged ...
Steps to reproduce:1. Download attached project2. Open Animation Window3. Select SamplePrefab, then select Create in Animation windo... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned