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Playing a full-body additive animation causes the character to slide aro...
Steps to reproduce : - import the project attached - add the "AGE_M_Soldier_Body" to the scene - add the "New Animator Controller" ... Read more
ANR on OUYA console under heavy gamepad activity
Application gets killed when input events are created simultaneously with a left analog stick and a touchpad on the Ouya controller.... Read more
Crash when adding an animation to the motion field of a Blend Tree
Steps to reproduce : - import the project attached - create a new animation controller - create a new blend tree and double click i... Read more
On Android, OnApplicationFocus(false) is not called before an app enters...
With Unity 4.2.2 the onApplicationFocus with a value "false" was called when the application was sent to the background and then onc... Read more
Importing a large project makes all the text in the editor
Importing a large project makes all the text in the editor look weird. Please see attached screen shot for details. To reproduce:... Read more
No sound under linux, FMOD instancing errors
-e: see title -repro --open angry bots and build for linux --run build --NOTICE no sound and errors being logged Read more
Memory allocation assert when opening Mass Place Trees window
Using the attached project: - Create a Terrain - In the Place Trees section of the Inspector, add a tree (from the Edit Trees... but... Read more
Objects are ordered in reverse when duplicated in groups.
To reproduce: 1. Create a new project 2. Create two game objects: Cube 1 and Cube 2 3. Select both and duplicate them 4. Note that t... Read more
Memory leak when doing grid slicing
- Import the attached UNET - LowLevel.jpg file - Set Tecture type to Sprite and Sprite Mode to Multiple - In the Sprite Editor selec... Read more
Duplicated children get weird transform values if their parent has speci...
Create a scene which has two spheres. Let Sphere1 be a child of a Sphere2. Apply rotation or scale to Sphere2. Duplicate Sphere1 - i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used