Search Issue Tracker
Fixed in 5.3.0
Votes
1
Found in
5.0.2p3
Issue ID
701796
Regression
No
Spotlights: Shadows aren't cast if the range is too high
To reproduce:
1. Open the scene
2. Press "play"
3. Select the spotlight
4. Change the range.
Observe that if you change the range to 21 or less, a sphere casts a shadow on another sphere. However, if it is 22 or more, there is no shadow.
Note: This is propably somehow related to the bias, because if I set the bias to, for example, 0.05 instead of 0, the shadow dissapears not at 22 range, but at 23.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment