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Fixed in Unity 5.0.3

Votes

0

Found in

5.1.0f2

Issue ID

701873

Regression

Yes

Resources.Load() works much slower on project built with Unity 5 compared to Unity 4

Android

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Priority: 2Necessary for shipping a final release

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Severity: 2Core functionality majorly impacted

Repro steps:
1) Download both .apk files and transfer/install them to device
2) Run the version built with Unity4 - BUG_ResourcesLoad4 and notice how fast the scene loads and how short Unity Splashscreen is displayed
3) Run the version built with Unity5 - BUG_ResourcesLoad5 and notice how slow the scene loads and that Unity Splashscreen is displayed ~3 seconds longer

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