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0
votes
Fixed

[Unity Netcode] Constant InvalidOperationException error spam after call...

Package: Unity Netcode

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Feb 12, 2020

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Version/s: preview.0 - 0.0.4

How to reproduce: 1. Open user's attached project (unity_delete_world.zip) 2. Enter Play mode Expected result: Created worlds are s... Read more

4
votes
Fixed

[Linux] [Editor] Input.GetAxis("Mouse ScrollWheel") always returns 0 whe...

Linux

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Feb 14, 2020

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Version/s: 2018.2.0b4, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open user's attached project (EditorScollWheelBugDemo.zip) 2. Open SampleScene and enter Play mode 3. While Pla... Read more

1
votes
By Design

[TextMeshPro] White artifacts appear behind Unicode symbols in Scene Vie...

Package: TextMeshPro

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Jan 31, 2020

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Version/s: 1.4.0

Steps to reproduce: 1. Create a new project with a TextMeshPro GameObject with the text "✓✗asdf" 2. Import the provided Windows fon... Read more

0
votes
Fixed

[ShaderGraph package] Flipbook node skips/displays a wrong texture durin...

Package: Shader Graph

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Feb 12, 2020

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Version/s: ShaderGraph Version 7.1.8

How to reproduce: 1. Open the attached FlipBook.7z project 2. Open the Sample Scene and enter the Play mode 3. Inspect the Quads in... Read more

2
votes
Fixed

Serialization for fields with [SerializeReference] attribute is performe...

Serialization

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Feb 04, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce: 1. Open the attached project (case_1216813.zip) 2. Clear the Console 3. Enter Play Mode Expected result: Refere... Read more

0
votes
Fixed

Passing Scene names to LoadScene(Async)InPlayMode instead of full path l...

Scene Management

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Feb 15, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce: 1. Open the attached project (case_1220015.zip) 2. Enter Play Mode 3. Select "Test" GameObject 4. Check either "... Read more

0
votes
Fixed

[Editor] Cannot change Graphics API's if platform is set to something ot...

Graphics - General

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Feb 14, 2020

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Version/s: 2020.1.0a24

1. Open attached or new project 2. Switch to Android or iOS platform 3. Try to remove OpenGLES3/Vulkan Graphics API or change their ... Read more

0
votes
Fixed

[HDRP] Selecting a realtime reflection probe will cause a null ref error

Package: Scriptable Render Pipeline HD

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Feb 17, 2020

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Version/s: 8.0.0 (master)

Reproduced in the HDRP template scene. Read more

2
votes
Fixed

[URP] Cannot assign overlay cameras to a camera stack while in Prefab Mode.

URP Features

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Feb 17, 2020

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Version/s: 2019.3.1f1

The camera stacking functionality that has been recently introduced in URP doesn't seem to be working when editing cameras in Prefab... Read more