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0
votes
Won't Fix

Editor and crash reporter both hang upon stack overflow in recursive com...

Scripting

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Feb 14, 2020

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Version/s: 2017.4.0a1, 2020.1.0a23

Editor and crash reporter both hang upon stack overflow in recursive component script When adding a recursive function which may re... Read more

0
votes
Fixed

[ShaderGraph] Main Preview window is toggled open when undo is pressed a...

Package: Shader Graph

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Feb 14, 2020

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Version/s: 7.2.1, 7.2.0,7.1.8

When undo is pressed after creating a node in shadergraph window, Main Preview window is opened even if its toggle button was off. R... Read more

0
votes
Fixed

Localized Asset Reference is missing in the Localize Texture component i...

Package: Localization

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Feb 01, 2020

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Version/s: 0.6.0

How to reproduce: 1. Open the project "Localization_2019.3.1f1" 2. Open the scene "SampleScene" 3. Select the GameObject "RawImage" ... Read more

7
votes
Fixed

MonoScript.GetClass returns null when the script contains a Struct insid...

Scripting

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Feb 11, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the project "case_1218837-MonoScript.GetClass" 2. Select Tools -> Type Interface Check in the Menu Bar 3. ... Read more

0
votes
By Design

[Scene] The Particle System icon is not showing in the scene view.

Visual Effects - Legacy

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Feb 14, 2020

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Version/s: 2019.3.1f1

Repro steps: 1. In the Hierarchy, right click - Effect - Particle System 2. Select the Particle system and view it in the scene 3. O... Read more

0
votes
Not Reproducible

[iOS] DeformSkinneMesh->ApplyBlendShapes->CalculateBlendShapeWeights cra...

iOS

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Dec 05, 2019

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Version/s: 2019.2, 2019.2.14f1

How to reproduce: 1. Open the attached project form the link provided in the Edit section 2. Build for iOS and deploy the Xcode pro... Read more

1
votes
Fixed

[MacOS] Mesh flickers when playing animation on Skinned Mesh

Animation

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Feb 14, 2020

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Version/s: 2019.3.0b6

On MacOS using Metal, the Skinned Mesh flickers when previewing animation. See attached flicker.gif This is only repro using Metal. ... Read more

1
votes
Fixed

[ShaderGraph][URP] Transform Matrix: Inverse Projection is Broken

Package: Shader Graph

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Jan 07, 2019

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Version/s: 5.3.0

Reproduces in 19.2.0a1 with SRP master of 1/7/19 Transform Matrix Node: Inverse Project & Inverse View Project are Broken Inverse ... Read more

0
votes
By Design

[XRSDK] Initialize on Startup toggle is being ignored with boot.config i...

Package: XR Management

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Feb 14, 2020

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Version/s: 3.0.6

1. What happened boot.config should not contain the following lines when "initialize on startup" is unchecked and a build is made ... Read more

0
votes
Not Reproducible

[XR][Quest][URP] small image corruption when using MSAA, HDR and Multivi...

Package: Oculus XR Plugin

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Feb 14, 2020

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Version/s: 1.1.5

This issue was only seen on the Quest, I did not see it on the Go using the same config. It only seemed to manifest when using MSAA... Read more