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0
votes
Fixed

[iOS] Safe area resets to zeros after custom view is presented on iOS 13

iOS

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Oct 10, 2019

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Version/s: 2018.4, 2018.4.10f1

Steps to reproduce: 1. Open attached "CustomViewRepro.zip" project 2. Build for iOS and deploy the Xcode project to the iOS device 3... Read more

0
votes
Fixed

[HDRP] Multiple exceptions thrown continuously when HDRP package upgrade...

Package: Scriptable Render Pipeline HD

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Feb 14, 2020

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Version/s: 7.2.1, 7.2.0, 7.1.8

When the "Look Dev" window is opened and the High Definition RP package is upgraded from 7.1.8 to 7.2.0/7.2.1 , causes the editor to... Read more

0
votes
Active

The FBX Exporter does not remap a Material when it's applied to the expo...

Package: FBX Exporter

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Feb 04, 2020

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Version/s: 3.0.1-preview.2

How to reproduce: 1. Open the project "case_1216855-Fbx_Exporter" 2. Open the scene "SampleScene" 3. Select the GameObject "Sphere ... Read more

3
votes
Duplicate

[UIElements Runtime] Newline symbols are not supported/recognized when u...

UI Toolkit

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Feb 14, 2020

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Version/s: 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project's "case_1219658-Project.zip" Scene labeled "Test" 2. Enter the Play Mode 3. In Game V... Read more

1
votes
By Design

Graphic tablet stylus right-click is detected as left-click by Event.cur...

IMGUI

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Jan 31, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the user-supplied project 2. Connect a drawing tablet and make sure its stylus's button is mapped to perfo... Read more

1
votes
Fixed

[XRSDK] [URP] SRPBatcher does not work when using new XR Management System

XR SDK

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Jan 27, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project ("SRPBatcherBenchmarking.zip") 2. Enter Play mode Expected result: SRP Batcher works Act... Read more

0
votes
Fixed

[Shader Graph] MissingReferenceException thrown on clicking on "Save Ass...

Asset - Importers

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Feb 14, 2020

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Version/s: 2019.3.0a7, 2019.3.2f1

MissingReferenceException thrown on clicking on "Save Asset" after creating SubGraph and saving it without having any changes Steps... Read more

0
votes
By Design

2D Lights cannot be created and an error is thrown when using 2D Rendere...

Package: Scriptable Render Pipeline Universal

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Feb 13, 2020

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Version/s: 7.1.1, 7.2.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In Hierarchy, add a 2D Light (Right-Click to open a ... Read more

0
votes
Fixed

[TextMesh Pro] Text floats to the left when Input field is overflowed on...

Package: TextMeshPro

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Feb 13, 2020

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Version/s: 1.5.0-preview.2

How to reproduce: 1. Open the SampleScene Scene in the attached "1219367.zip" project 2. Enter Play Mode and enter some text in the ... Read more

1
votes
By Design

Mesh created via script (procedural mesh) results in Triplanar shader no...

Package: Scriptable Render Pipeline Universal

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Feb 13, 2020

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Version/s: 9.0.0-prev.0

How to reproduce: 1. Open attached project "Test.zip" and scene "Test" 2. Enter Play mode 3. In Game view, observe the spawned cube... Read more