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Windows Standalone runs on left-most screen
When running a Windows standalone, it starts up on the left-most screen. When setting it to full screen, it appears on the left-most... Read more
Only one Game tab receives Keyboard input
Steps to reproduce: 1. Download attached project. 2. Click to focus on one Game tab, press any keyboard key, input will be shown as ... Read more
Serialization doesn't work on a List of generic objects
To Reproduce: Open the attached project, observe that 'public List<BaseItem<T>> PreparedItems;' from 'Custom List' script is not s... Read more
Standalone build is TopMost window even when trying to put something els...
To reproduce: 1) Make an empty project 2) Make a windows standalone build, make sure that you allow yourself to go to windowed mode ... Read more
Internal compiler error when trying to construct a dictionary of generi...
To Reproduce: 1. Open the attached, notice that as long as this line: 'new Dictionary<p<object, object>, object>();' exists in a... Read more
[Windows Store Apps] backspace doesn't work on uGUI input fields
Repro steps: 1. open attached project, which has input fields; 2. build to WSA platform and deploy on tablet; 3. select input field ... Read more
[Widows Store Apps] Touchscreen keyboard appears and hides tapping 2x on...
Touchscreen keyboard appears and hides tapping 2x on uGUI input field. This doesn't happen on old Unity GUI. Repro steps: 1. open a... Read more
If you call 'NavMesh.SamplePosition' with float.PositiveInfinity as max ...
To reproduce: 1) Create new project 2) Add a plane 3) Bake a NavMesh on it through Navigation panel 4) Attach a script with this in ... Read more
TextMesh front does not correspond with the "Forward" vector of the game...
To reproduce: 1. Create a TextMesh object 2. Notice that the game objects Forward vector (blue arrow) faces the back of the text T... Read more
All about bugs
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