Search Issue Tracker
By Design
Votes
0
Found in
5.5.0b7
Issue ID
840795
Regression
No
WheelCollider sticks in Terrain collider
WheelCollider sticks in Terrain collider
To repro:
1. Open project attached.
2. Using keyboard move car (from Standard Assets package) to the mountain.
Actual result: Part of the wheel is stuck in terrain. WheelCollider does not prevent from sticking in terrain collider.
Expected result: Colliders should not overlay.
Is the same in 5.5.0b7, 5.4.2f1 (94e3a60ee258)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
Add comment