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Not Reproducible

Votes

3

Found in

5.4.2f1

Issue ID

840949

Regression

No

Error: Cannot Initialize property Unity_Ads_ServiceEnabled. Properties serialization is locked-down

Connect

-

Error: Cannot Initialize property Unity_Ads_ServiceEnabled. Properties serialization is locked-down.

Reproduces from time to time:
To repro:
1. Create a new project (import Standard Assets in Launcher).

Actual result:

On creation of new project there are errors in log:

Cannot Initialize property Unity_Ads_ServiceEnabled::Unity_Ads_ServiceEnabled. Properties serialization is locked-down.

Cannot Initialize property Build_ServiceEnabled::Build_ServiceEnabled. Properties serialization is locked-down.

Cannot Initialize property Collab_ServiceEnabled::Collab_ServiceEnabled. Properties serialization is locked-down.

Cannot Initialize property Game_Performance_ServiceEnabled::Game_Performance_ServiceEnabled. Properties serialization is locked-down.

Cannot Initialize property ErrorHub_ServiceEnabled::ErrorHub_ServiceEnabled. Properties serialization is locked-down.

Cannot Initialize property Hub_ServiceEnabled::Hub_ServiceEnabled. Properties serialization is locked-down.

Cannot Initialize property Purchasing_ServiceEnabled::Purchasing_ServiceEnabled. Properties serialization is locked-down.

Cannot Initialize property UNet_ServiceEnabled::UNet_ServiceEnabled. Properties serialization is locked-down.

UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes()

Comments (1)

  1. Carl201010

    Nov 21, 2016 13:06

    Seems to be causing build failures and producing other (spurious?) errors, including:

    ReflectionTypeLoadException: The classes in the module cannot be loaded.
    System.Reflection.Assembly.GetTypes () (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/Assembly.cs:371)

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