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Not Reproducible
Votes
3
Found in
5.4.2f1
Issue ID
840949
Regression
No
Error: Cannot Initialize property Unity_Ads_ServiceEnabled. Properties serialization is locked-down
Error: Cannot Initialize property Unity_Ads_ServiceEnabled. Properties serialization is locked-down.
Reproduces from time to time:
To repro:
1. Create a new project (import Standard Assets in Launcher).
Actual result:
On creation of new project there are errors in log:
Cannot Initialize property Unity_Ads_ServiceEnabled::Unity_Ads_ServiceEnabled. Properties serialization is locked-down.
Cannot Initialize property Build_ServiceEnabled::Build_ServiceEnabled. Properties serialization is locked-down.
Cannot Initialize property Collab_ServiceEnabled::Collab_ServiceEnabled. Properties serialization is locked-down.
Cannot Initialize property Game_Performance_ServiceEnabled::Game_Performance_ServiceEnabled. Properties serialization is locked-down.
Cannot Initialize property ErrorHub_ServiceEnabled::ErrorHub_ServiceEnabled. Properties serialization is locked-down.
Cannot Initialize property Hub_ServiceEnabled::Hub_ServiceEnabled. Properties serialization is locked-down.
Cannot Initialize property Purchasing_ServiceEnabled::Purchasing_ServiceEnabled. Properties serialization is locked-down.
Cannot Initialize property UNet_ServiceEnabled::UNet_ServiceEnabled. Properties serialization is locked-down.
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes()
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Carl201010
Nov 21, 2016 13:06
Seems to be causing build failures and producing other (spurious?) errors, including:
ReflectionTypeLoadException: The classes in the module cannot be loaded.
System.Reflection.Assembly.GetTypes () (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/Assembly.cs:371)