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[Physics2D] Capsule Collider 2D does not retain edited shape on a stretc...
Capsule Collider 2D does not retain edited shape on a stretched sprite when a prefab is made - create a sprite object in the scene- ... Read more
[iOS][IL2CPP] C# DLL file translation to IL2CPP fails on Vector3 pointer...
Steps to reproduce: 1. Open attached project2. Build the scene to iOS with IL2CPP scripting backend3. Build the generated Xcode proj... Read more
[Android][SpritePacker] Jittering sprites/pixels with sprites packed fro...
Reproduction steps:1) Open project attached in the edit, and proceed to "main" scene.2) Open SpritePacker window, pack, build and pl... Read more
[Standalone] UI Image flickers in the splashscreen while loading another...
How to reproduce:1. Open the attached project2. Build the project for Standalone target3. Run it and notice that at some point while... Read more
[OpenGLES] Compute Shaders crash at dispatch call on Samsung S6
Using compute shader with Samsung s6 results in crash Project Steps:1. Build & Run Android support2. Crash Read more
[Android] Large FOV results in shadow artifacts
2. How we can reproduce it using the example you attachedProblem1.- Increase the FOV to 100 on the main camera- Build targetting and... Read more
Trying to bake a reflection probe throws error instead of asking to save...
How to reproduce: 1. Open a new project2. Open Lighting window and disable automatic Baking3. Create some Primitives in the scene4. ... Read more
[Android] Unity Crashes when OnAudioFilterRead() is running
Unity crashes on some Android devices, showing Fatal Signal x error while having the OnAudioFilterRead() function run while the musi... Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more
[Android] Game crashed and process exited due to signal(11)
Steps to reproduce: 1) Download attached project 'LudusEdu.zip' and open in Unity2) Build and run project on a device3) In game, Cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server