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Graphics quality button in builded .exe sometimes has no text
Graphics quality button in builded .exe sometimes has no text 1. What happened Graphics quality button in builded .exe sometimes ha... Read more
Having a member with the same name as one of the removed component acces...
Since rigidbody and other direct component accessors have been deprecated to GetComponent<Component>() Unity shouldn't warn that pre... Read more
[WP8] Nested serializable struct causes crash
A script with a nested serializable struct causes a crash on Windows Phone 8. A class can be used instead of the struct as a workaro... Read more
Only use DX11 WARP in batchmode when no GPU is available (or WARP reques...
Beta 20 made it so that DX11 WARP (software renderer) is always used in batch mode. However that made performance tests run 10x slo... Read more
Switching between iOS and Standalone platforms, create error message in ...
Switching between iOS and Standalone platforms, create the following error messages in Console: "width == 1 && height == 1 && level... Read more
Documentation on Reflection Probes is heavily outdated
Editor/Data/Documentation/en/Manual/class-ReflectionProbe.html - Screenshots and properties have to be updated and Reflection Probes... Read more
Manual page on Skybox needs to be updated
6 Sided Skybox now also has the additional properties Exposure and Rotation. These have to be included and explained in the Properti... Read more
Documentation page on Occlusion Area is very outdated
Editor/Data/Documentation/en/Manual/class-OcclusionArea.html - screenshots have to be updated, properties in the table have to be up... Read more
Outdated information in the manual page for Cubemap
In Editor/Data/Documentation/en/Manual/class-Cubemap.html, this paragraph is outdated: "You can also use the Generate Cubemap optio... Read more
[WP8] Non uniform scale causes a significant performance drop
Regression since 4.3.4f1 Using a non uniform scale instead of a uniform scale causes a significant hit in performance To reproduce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow