Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0f1
Issue ID
720706
Regression
No
[Crash] Editor crashes while applying RGBA ASTC 8x8 texture settings
How to reproduce:
1. Open attached project
2. Find all the textures with 'comp_dir' in the name
3. Select a texture
4. Change its format to TrueColor and apply
5. Change its format to RGBA Compressed ASTC 8x8 block and apply
6. Repeat steps 4 and 5 for any number of textures
- Unity should crash after a few format changes
- Alternatively, all textures may have their format modified at the same time, which results in a crash as well
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
Add comment