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Fixed in 5.3.1

Votes

0

Found in

5.2.0f1

Issue ID

720746

Regression

No

LightingBlinnPhong_Deferred in Lighting.cginc doesn't use SurfaceOutput.Gloss

Shaders

-

LightingBlinnPhong_Deferred in Lighting.cginc doesn't use SurfaceOutput.Gloss.

LightingBlinnPhong takes SurfaceOutput.Gloss into account, so LightingBlinnPhong_Deferred should do something with it too. Probably multiply _SpecColor by SurfaceOutput.Gloss.

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