Search Issue Tracker
Fixed
Votes
4
Found in
5.2.0f1
Issue ID
720704
Regression
No
[ShaderCompiler] inout structs with COLOR semantic member cause wrong emission of framebuffer fetch in GLES2.0/Metal
How to reproduce:
1. Open attached project
2. Build to iOS and run
- Note that the app crashes on startup
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Add comment