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0
votes
Duplicate

Cannot apply icons to multiple objects at once

Inspector Functionality

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Feb 05, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "767976.zip"2. Open scene "repro"3. In Hierarchy, multiselect A and B objects4. In Insp... Read more

0
votes
Fixed

Unity crashes on "Transform::BroadcastMessageAny" when prefab is reimported

Asset Import

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Feb 05, 2016

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Version/s: 5.4.0b4

Reproduction steps:1. Open attached "test22" Unity project.2. Click on "prefabs\Runner" prefab with right mouse button and select "R... Read more

0
votes
Fixed

Animator.MatchTarget produces Thread::CurrentThreadIsMainThread() errors

Animation

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project https://oc.unity3d.com/index.php/s/SYzZKRYBcYQKKd12. Open scene "Precision Turning on t... Read more

0
votes
Fixed

[Debug] Expanding debug info about NavMeshAgent crashes unity at dtCrowd...

AI

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "767948.zip"2. Open scene "repro"3. Open "Controll.cs" using visual studio and add brea... Read more

0
votes
Fixed

Memory corruption when exceeding kMaxSupportedTextureUnits

Graphics - General

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Feb 04, 2016

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Version/s: 5.3.1p3

Reproduction steps:1. Open attached project with debug build of editor/player in d3d11 mode.2. Notice, that kMaxSupportedTextureUnit... Read more

1
votes
Fixed

[AW] vertical scrollbar on the right side of the AW is broken

Animation

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Feb 04, 2016

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Version/s: 5.4.0b5

[AW] vertical scrollbar on the right side of the AW is broken When scrolling vertically in the AW Dopesheet, the scrollbar on the le... Read more

0
votes
Fixed

[Skinning] Skinning broken on Mac since 5.4 (OpenGL issue?)

OpenGL

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Feb 04, 2016

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Version/s: 5.4.0b5

Character skinning is broken on MacOS 1. What happenedMost, if not all, characters with skinning (joints binded to mesh vertex) are ... Read more

0
votes
By Design

[UWP] on D3D build type selecting UI input field console throws exceptio...

Windows Store Apps

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Feb 04, 2016

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Version/s: 5.3.2f1

On UWP D3D project UI input field throws exceptions, touchscreen keyboard doesn't open. Reproducible on 5.3 Repro steps:1. open "uiI... Read more

0
votes
Fixed

ParticleSystem API. Rename Particle.lifetime to remainingLifetime

Shuriken

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Feb 04, 2016

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Version/s: 5.5.0a1

1. What happenedAs of now there's startLifetime and lifetime fields of Particle class. The later name is a bit confusing as it retur... Read more

0
votes
By Design

ParticleSystem API should be consistent with using radians

Shuriken

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Feb 04, 2016

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Version/s: 5.5.0a1

1. What happenedParticleSystem API should be consistent with using radians. Currently, Particle.rotation uses Degrees. 2. How we can... Read more