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[Tiny] RequireComponentTag is ignored when the required tag component is...
How to reproduce: 1. Open the attached project ("case_1206234-Tiny3.Unity.zip") 2. Open the repro scene ("Scenes/Tiny3D") 3. Enter P... Read more
Disabling and enabling an AudioSource component controlled by a Timeline...
How to reproduce: 1. Open user-submitted project (769080-AudioSourcePop) 2. Enter Play Mode 3. Select the 'AudioTest' GameObject and... Read more
[HDRP] Decal Projector does not work with HDRP/Decal Materials that were...
Reproduction steps: 1. Create a new HDRP Template project 2. Create an empty Game Object and attach a Decal Projector Component to i... Read more
EditorGUIUtility.ShowObjectPicker doesn't allow to pick assets from deri...
Repro steps: 1. Open attached project 2. Main Menu -> Window -> TestObjectPicker -> TestTool 3. Press the "Select Preset" button A... Read more
Project window size is getting printed out when accessing Screen Size
Steps to reproduce: 1. Open user-attached project 2. In the project window, select "Prefab" 3. Right-click on it and select 'Screen... Read more
[Docs] Clicking on doc button in Inspector opens a "missing page error"...
How to reproduce: 1. Create a new Project or open an existing one 2. Create and select a new Animation Controller 3. Right-click on ... Read more
Shadowmap memory size is reported inconsistently by the Profiler in diff...
How to reproduce: 1. Open tester-attached project (NewUnityProject.zip) 2. Build and Run the project in development mode 3. In the E... Read more
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more
Uninformative "Something went wrong while Post Processing the assembly" ...
How to reproduce: 1. Open the attached project 2. Clear the Console Window 3. Observe the cleared Console Window Expected result: T... Read more
Shader Sampler name is typed in lower case when Texture/Sampler mismatch...
Reproduction steps: 1. Open attached project "shader_error" 2. In the project window, select "UnrecognizedSamplerErrorNotReportedOnM... Read more
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