Search Issue Tracker
By Design
Votes
0
Found in
5.4.0f3
Issue ID
839523
Regression
No
Texture Compression on android platform adds color channels not present in original texture
Steps to reproduce:
1. Open user attached project
2. Change platform to Android
3. Navigate to Assets/Materials/Textures/RngM_MOV_T1_red_S
4. Select 'Compressed' format. Notice white/grey lines on the sphere
5. Select 'Truecolor' format. Notice the lines disappear
Expected result: Texture without green channel visually looks identical when compressed
Actual result: Compressed texture gains green channel that it did not have
Reproduced on: 5.3.6p7, 5.4.0f3, 5.4.2f1, 5.5.0b8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment